We've been a long time gone, but the hour has come to journey back to Root! Rescue the Woodland from destructive conflict as the Twilight Council, or return to your once and future home as the Lilypad Diaspora. Play on the expandable Marsh map or the tricky Gorge map. And...what's that sound coming from the woods? There's a third faction in the box—the Knaves of the Deepwood!
Two New Faction
Lilypad Diaspora: Scattered long ago and suppressed ever since, the Lilypad Diaspora now hopes to call the Woodland home.
Knaves of the Deepwood: Nobody really knows how the Knaves of the Deepwood got together, but the myths are many.
Two New Maps
Gorge Map:Wild geography, creating natural chokepoints and concentrating warfare in the central clearings, further emphasizing the importance of map position.
Marsh Map: Change the size during setup to suit your tastes. Play with the standard 12 clearings, or make it larger to support games with 5+ players.
This expansion requires the Root: Base Game to play